Hello There, Guest!   Inicia Sesion Login Registrate Register La Hora Current time: 6-3-26, 08:15 PM
Login
Username/Email:
Password:
Lost Password?
 
Lenny Face Gaming Forums
  • [ ] Portal
  • [ ] Forum
  • [ ] Members
  • [ ] Calendar
  • [ ] Help
  • Steam Group
  • GameTracker
  • Youtube
Donations | Server List | Admin List | Bans | Praise The Overlord!
Home Lenny Face Gaming Forums › Lenny Face Gaming › Server Chat › Server Suggestions v
1 2 3 4 5 … 48 Next »

Major Fixes Needed
Threaded Mode
Major Fixes Needed
« Next Oldest | Next Newest »
Views 898
Replies 4
Users browsing this thread:
AlphaSavior Offline
Member
*
Helpful (31)
Posts: 197
Threads: 25
Thanks: 23 in 22 posts
Thanks Given: 14
Joined: Jan 2016
Warning Level: 0%
Member
#1
11-23-25, 10:38 PM
Hi there, I went to hop on zombie survival with a friend and reminisce in one of my old favorite games and right off the bat there were some MAJOR issues.

Issue #1:
[Image: qSQuPmT.png]
Missing logo on the loading screen, this is terrible because I don't even remember what it was so I was not able to reminisce properly. Also on this topic, the server name still says: | insert feature here, instead of any actual features so I think it should be changed to Classic or Classic+ or something along those lines to better show what the server is like.

Issue #2:
[Image: 1wazfQQ.png]
when on this screen and clicking on the Click Here for the rules part it goes to a blank thread page that does not exist. I don't think this one needs explaining...

Now onto the big stuff.

Issue #3:

since the server is dead I was hoping to spawn some bots in to mess around with but unfortunately the command only shows the command to kick bots even though the description says SPAWN or remove bots:
[Image: ISZAkCP.png]
Would definitely like this feature to get added for the next time in a couple years when I wanna hop on and mess around again. Also along this strain, re-adding the spawn entity command would be great even just for testing and to enforce an old rule of spawning entities when one is broken or stolen or glitched etc.

Issue #4: Another major one that definitely needs getting fixed:

[Image: gsbcUFm.png]

the description for the forceclass command is wrong and leads to lots of confusion and should be updated to the correct description, also there should be a separate command added for what this description says since currently that is not a command so if that could be added then that would be great. Another thing on this topic is that the forceclass command does not work for zombie -> human class changing since when entering human into the field it says human is not a valid zombie class so currently there is no way to revive a zombie back to a human and a command for that should be added.

Also I noticed that the super zombie and nightmare are both just the same zombie so not sure what's going on there and is also a major issue that needs resolving.

Let me know if any more details are needed while implementing the fixes to these issues. Thank you for your attention to this matter.
[+]
  •
Find
Reply
Demonik1 Offline
Administrator
***
Fantastic (202)
Posts: 1,276
Threads: 124
Thanks: 161 in 122 posts
Thanks Given: 68
Joined: Jul 2016
Warning Level: 0%
gmod_donator_premium
Member
#2
11-25-25, 06:25 AM (This post was last modified: 11-25-25, 06:25 AM by Demonik1.)
Every single server has issues like this from no one playing on them, do us a favor and visit them all.
[+]
  •
Find
Reply
SaintLuther Online
Administrator
*******
Legendary (1147)
Posts: 9,413
Threads: 91
Thanks: 1,063 in 805 posts
Thanks Given: 75
Joined: Dec 2014
Warning Level: 0%
Administrators
#3
11-25-25, 06:54 PM
The rules thread has probably been broken since 2017, I have now fixed that.

I'll look at spawning bots but I assume it still works with the console command "ulx bot x"
And then you can kick them with the standard kick command.
[+]
  •
Website Find
Reply
AlphaSavior Offline
Member
*
Helpful (31)
Posts: 197
Threads: 25
Thanks: 23 in 22 posts
Thanks Given: 14
Joined: Jan 2016
Warning Level: 0%
Member
#4
3-4-26, 12:38 AM
ulx bot x command does not work. Also you never answered about the spawn entity command, it was in at one point and got removed but is a very useful command to have so if that could be re-added that would be great
[+]
  •
Find
Reply
SaintLuther Online
Administrator
*******
Legendary (1147)
Posts: 9,413
Threads: 91
Thanks: 1,063 in 805 posts
Thanks Given: 75
Joined: Dec 2014
Warning Level: 0%
Administrators
#5
3-11-26, 08:48 PM
The commands were not assigned to admin, so I assigned both "bot" and "ent"
I would like to know which ent names you would like to use, right now any is allowed but that's way too abusable, so if we could restrict it to genuinely useful entities that would be great.
[+]
  •
Website Find
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:

  • Contact Us
  • Lenny Face Gaming Forums
  • Return to Top
  • Lite (Archive) Mode
  • Mark all forums read
  • RSS Syndication