11-23-25, 10:38 PM
Hi there, I went to hop on zombie survival with a friend and reminisce in one of my old favorite games and right off the bat there were some MAJOR issues.
Issue #1:
![[Image: qSQuPmT.png]](https://i.imgur.com/qSQuPmT.png)
Missing logo on the loading screen, this is terrible because I don't even remember what it was so I was not able to reminisce properly. Also on this topic, the server name still says: | insert feature here, instead of any actual features so I think it should be changed to Classic or Classic+ or something along those lines to better show what the server is like.
Issue #2:
![[Image: 1wazfQQ.png]](https://i.imgur.com/1wazfQQ.png)
when on this screen and clicking on the Click Here for the rules part it goes to a blank thread page that does not exist. I don't think this one needs explaining...
Now onto the big stuff.
Issue #3:
since the server is dead I was hoping to spawn some bots in to mess around with but unfortunately the command only shows the command to kick bots even though the description says SPAWN or remove bots:
![[Image: ISZAkCP.png]](https://i.imgur.com/ISZAkCP.png)
Would definitely like this feature to get added for the next time in a couple years when I wanna hop on and mess around again. Also along this strain, re-adding the spawn entity command would be great even just for testing and to enforce an old rule of spawning entities when one is broken or stolen or glitched etc.
Issue #4: Another major one that definitely needs getting fixed:
![[Image: gsbcUFm.png]](https://i.imgur.com/gsbcUFm.png)
the description for the forceclass command is wrong and leads to lots of confusion and should be updated to the correct description, also there should be a separate command added for what this description says since currently that is not a command so if that could be added then that would be great. Another thing on this topic is that the forceclass command does not work for zombie -> human class changing since when entering human into the field it says human is not a valid zombie class so currently there is no way to revive a zombie back to a human and a command for that should be added.
Also I noticed that the super zombie and nightmare are both just the same zombie so not sure what's going on there and is also a major issue that needs resolving.
Let me know if any more details are needed while implementing the fixes to these issues. Thank you for your attention to this matter.
Issue #1:
![[Image: qSQuPmT.png]](https://i.imgur.com/qSQuPmT.png)
Missing logo on the loading screen, this is terrible because I don't even remember what it was so I was not able to reminisce properly. Also on this topic, the server name still says: | insert feature here, instead of any actual features so I think it should be changed to Classic or Classic+ or something along those lines to better show what the server is like.
Issue #2:
![[Image: 1wazfQQ.png]](https://i.imgur.com/1wazfQQ.png)
when on this screen and clicking on the Click Here for the rules part it goes to a blank thread page that does not exist. I don't think this one needs explaining...
Now onto the big stuff.
Issue #3:
since the server is dead I was hoping to spawn some bots in to mess around with but unfortunately the command only shows the command to kick bots even though the description says SPAWN or remove bots:
![[Image: ISZAkCP.png]](https://i.imgur.com/ISZAkCP.png)
Would definitely like this feature to get added for the next time in a couple years when I wanna hop on and mess around again. Also along this strain, re-adding the spawn entity command would be great even just for testing and to enforce an old rule of spawning entities when one is broken or stolen or glitched etc.
Issue #4: Another major one that definitely needs getting fixed:
![[Image: gsbcUFm.png]](https://i.imgur.com/gsbcUFm.png)
the description for the forceclass command is wrong and leads to lots of confusion and should be updated to the correct description, also there should be a separate command added for what this description says since currently that is not a command so if that could be added then that would be great. Another thing on this topic is that the forceclass command does not work for zombie -> human class changing since when entering human into the field it says human is not a valid zombie class so currently there is no way to revive a zombie back to a human and a command for that should be added.
Also I noticed that the super zombie and nightmare are both just the same zombie so not sure what's going on there and is also a major issue that needs resolving.
Let me know if any more details are needed while implementing the fixes to these issues. Thank you for your attention to this matter.
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