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S&box Hype Thread
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SaintLuther Offline
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#41
12-2-21, 12:09 PM
New monthly update blog is out: https://sbox.facepunch.com/news/november2021

The highlights this month IMO are:
  • Lag Compensation, to make hit reg more accurate
  • Massively improved construct map with more props, better lighting, etc.
  • Improved VR menu and overlays
  • Improved water physics and visual effect
  • Real-time dynamic reflections
  • Arm models, so that arms aren't part of weapons anymore
  • Smarter AI pathing
  • Better destruction, especially glass

This was certainly one of the biggest months for updates. I haven't tried it yet but will hopefully have time soon.
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#42
1-28-22, 10:49 PM
The real reason to be excited for S&box
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#43
1-31-22, 08:18 PM
They skipped last month's blog, but made up for it this month with a massive one: https://sbox.facepunch.com/news/january2022

Some of my highlights:
  • View every entity on the server and who owns it https://sbox.facepunch.com/news/january2022#EntityList
  • Improved addon manager for disabling/enabling addons https://sbox.facepunch.com/news/january2...donManager
  • Versioned addons to prevent conflicts (should fix mismatch map errors) https://sbox.facepunch.com/news/january2...donUploads
  • Speech recognition, should be cool for RPs https://sbox.facepunch.com/news/january2...ecognition
  • Better reflections https://sbox.facepunch.com/news/january2...imizations
  • Dynamic mesh creation https://sbox.facepunch.com/news/january2...chingCubes
  • Epic camera tool https://sbox.facepunch.com/news/january2...raControls
  • Links in console, should also help with administration/debugging https://sbox.facepunch.com/news/january2022#RichConsole
  • Much better default leaderboard https://sbox.facepunch.com/news/january2...rdFeatures
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#44
1-31-22, 08:44 PM
(1-31-22, 08:18 PM)SaintLuther Wrote:
  • Speech recognition, should be cool for RPs https://sbox.facepunch.com/news/january2...ecognition

Someone is going to make phasmophobia in s&box with this being a thing

The playermodels also look better. Not tolerable yet, but they do have more variety, which is nice
[Image: esANH.jpg]
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#45
4-6-22, 05:53 PM
Finally, a new blog https://sbox.facepunch.com/news/march2022

My highlights:
  • Water physics
  • Dedicated Server and Server List
  • Better Shadows and more better shadows
  • FSR support
  • Default map (construct) improvements
  • Gyro controller support

I haven't tried out the dedicated server yet, but definitely plan on doing it soon. Garry also mentioned he plans on making the blogs more regular, but we'll see.
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#46
4-6-22, 08:38 PM
the water physics are amazing. you could only get the water physics to look half as good in this in gmod with a good deal of mods
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#47
5-1-22, 08:00 PM
Garry kept his word and came out with a monthly update post right away. https://sbox.facepunch.com/news/april2022

My highlights:
  • In game video recording
  • s&works where user generated content lives. Access it directly here: https://sw.facepunch.com/
  • Lots of animation, material, hammer, and other improvements

A big update for those who like making models, maps, etc. and built in video recorder will be very handy to catch cheaters and epic gamer moments
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#48
6-2-22, 05:32 PM (This post was last modified: 6-2-22, 05:32 PM by SaintLuther.)
Another first of the month blog release, although I am a day late: https://sbox.facepunch.com/news/may2022

This update was very developer and backend heavy, so nothing too interesting for the average player, still some highlights:
  • Timing tool to help debug and improve loading times
  • Sound preview in a 3d space
  • Steam audio for dynamic sound based on environment and materials
  • VR Improvements
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#49
7-1-22, 01:11 PM (This post was last modified: 7-31-22, 12:07 PM by SaintLuther. Edited 1 time in total.)
First of the month, that means S&box update: https://sbox.facepunch.com/news/june2022
  • VR Performance Improvements
  • Particle Refractions
  • More Construct Props
  • Clothing and hair added for Terry to help cover up how ugly he is!

The rest of the update were improvements for developers. Curves, Hotkeys, Templates, Console filter, etc.
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#50
7-1-22, 10:56 PM (This post was last modified: 7-1-22, 10:57 PM by Deucedemon. Edited 1 time in total.)
I dont even play but can we remove some shitty mods

like the sirens and fire extinguisher

User has been warned 40% for this post. Reason: Stage 4 Spam
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