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Even more Sandbox suggestions
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Even more Sandbox suggestions
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Zellogi Offline
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#1
7-12-16, 11:55 PM
Yeah I know a lot of things have been shifting in Sandbox but me and RDP8 have been browsing the workshop for things that could be useful, and we've both found a few things that seem interesting. So I'm gonna compile a list and see where it goes from there.

  1. SpiderMod - Added
  2. ULX Spray Remover - We really need this. We have sprayban, and spraytracker, but if someone puts up an inappropriate spray, we have no actual way to get rid of it, so this needs to be a thing. The command would appear in a "Cleanup" menu within !menu and the command would be !delsprays. Obviously for admins only.
  3. Portable Force Field - Added
  4. Playable Piano - Added
  5. Driveable Jetski - Added
  6. 1986 Lotus 98T F1 - Added
  7. Wheatley's Parkour Mod - Added
  8. TDM Cars Base - Too big
  9. TDM Cars Nissan, Ford, Dodge, Ferrari, Porsche, Pagani, Lamborghini, Hummer, Citroen - Too big
  10. FA:S 2.0 Misc - Added
  11. FA:S 2.0 U. Rifles - Added
  12. GM Big Island - Added
  13. A.B.S. Map - Added
  14. GM Isles - Added
  15. GM Mines - Added
  16. GM Train Construct - Added
  17. GM Edge Parkour - Added
  18. Serious Sam 1 Weapons and Serious Sam 2 Weapons - Added
  19. Customizable Weaponry 2.0 and Extra Customizable Weaponry 2.0 - Too big
  20. [E2] CollisionCore - Added
  21. [E2] EntextraCore - Added
  22. [E2] SentCore - Added
  23. GM Functional Flatgrass - Added
And there are some small changes to existing content that I feel I should mention here.
  • Inflator and Paint tool should either be limited to trusted, or prevent it from spamming logs in the console (probably the latter) because anytime I check for lag or anything, and someone's been using that tool, all I see is a bunch of logs of them, and it spams about 50-60 logs a second, making trying to find the real source of lag incredibly difficult.
  • Make Expression 2 for trusted and above, because with all the added cores we have added on to E2, it can be abused very easily.
  • Remove Blackmesa Sigma map, because the portal can very easily crash the server if you shove a giant prop through it.
  • Prevent lightsaber driving by blocking "ent_lightsaber" from being driven. Solved by just restricting the ent_lightsaber entity.
  • Limit yacht spawns to 1 per player, because they don't need 2 yachts.
  • Add "hands" to buildmode, so players can work in PAC3 in buildmode easier. Already Added.
I think this should do for now, sorry about the long list, but I think all of these would make Sandbox much better.
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apekis Offline
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#2
7-13-16, 12:34 AM
Please don't add TDM cars.
They're bad on a server less cancerous than LFG (no offence papa it's out of your control), it can only go wrong.
Everything else is fine, though.
LFG ZS is the only good server because members rarely get online
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#3
7-13-16, 04:59 PM
I agree with everything on this list you should add all of them. If you have any questions on any of the mods let me or zell know. I have tested out all of these addons before.

(7-13-16, 12:34 AM)Apekisdered Wrote: Please don't add TDM cars.
They're bad on a server less cancerous than LFG (no offence papa it's out of your control), it can only go wrong.
Everything else is fine, though.

Dude u dont know what your talking about. No offense. TDM cars are fine they cause lag if there are a lot of them spawned but that wont happen because the vehicle limit is 2 so there will be little to no lag.
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#4
7-13-16, 06:43 PM
I forgot to include this one map and this one car...

  1. GM Functional Flatgrass - This has cool functional properties in this map. It has various elevators, bridges, railways, underground water spots, and more. This map will provide everyone with some form of entertainment. There are 3 underground race tracks with multiple garages to house you cars. There is also an underground train station to house your custom built trains. (There is no train addon so i have built my own and so have other people. Vio also gave me one...) Its not that laggy as well. This map LITERALLY has everything. 
  2. TDMCars - Citroen - This is a great off-roading race vehicle. Its great off road and has great drifting capabilities. This needs the TDMCars Base Pack, that can be found in Zells post above. These cars can be customized to your liking.

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#5
7-26-16, 04:36 PM
Posting here to kinda bump the suggestion, but also to add a few more things...

SProps - This adds way more props to build with. You can see in the example pictures on the site, exactly what you can build with SProps that you couldn't before. It's not too big of an add-on (18mb) considering that it adds more than 3,200 different shapes and stuff. I think this add-on would be superbly beneficial to the building community of LFG, and would contribute to many great creations.

Expression Advanced 2 - I know we have this already, but since it's an uploaded version by @SaintLuther, it isn't updated. The only script I have with our current version of EA2, hits the tick quota in about 6 seconds, and cannot even be seen by other players. The version I posted is a more up-to-date version. 

[E2] CollisionCore - This adds more functions to Expression 2 in regards to detecting collision. With this, you can make a Pool Table out of Expression 2. I still don't know that much about E2, so you can talk to @maddman01 if you have any questions about it. Looking through the added functions, there doesn't seem to be anything that can be abused.

[E2] EntextraCore - This allows more handling when we use E2 to spawn entities. It controls tags to make handling them easier. Again, talk to @maddman01 about this because he's like our expert on Expression 2.

[E2] SentCore - This allows the spawning of scripted entities with E2. I don't really know much more than that, so you can talk to @maddman01 if you need more information.


I can't think of anything else atm so this should cover additional stuff.
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#6
7-26-16, 04:44 PM
(7-26-16, 04:36 PM)Zellogi Wrote: Expression Advanced 2 - I know we have this already, but since it's an uploaded version by @SaintLuther, it isn't updated. The only script I have with our current version of EA2, hits the tick quota in about 6 seconds, and cannot even be seen by other players. The version I posted is a more up-to-date version. 

That's the version we have...
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Zellogi Offline
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#7
7-26-16, 05:05 PM
Except yours was posted January 19th, and never updated, and the one I posted was recently updated 3 days ago.

Your Version:
http://prntscr.com/bxx0ag

Version I Posted:
http://prntscr.com/bxx0jo
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#8
7-26-16, 05:09 PM
(7-26-16, 05:05 PM)Zellogi Wrote: Except yours was posted January 19th, and never updated, and the one I posted was recently updated 3 days ago.

Your Version:
http://prntscr.com/bxx0ag

Version I Posted:
http://prntscr.com/bxx0jo

Just look at the Sandbox workshop yourself: http://steamcommunity.com/sharedfiles/fi...=392181024
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Zellogi Offline
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#9
7-26-16, 05:34 PM
According to the in-game addon, it's out of date:
[Image: c603a6d031e84f6da740062a0a098d62.png]
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#10
7-26-16, 07:00 PM
(7-26-16, 05:34 PM)Zellogi Wrote: According to the in-game addon, it's out of date:
[Image: c603a6d031e84f6da740062a0a098d62.png]

Well, the only other thing I can do is uninstall the workshop version and install the GitHub version instead.
If I did that, I would have to constantly update it manually.
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