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legitimate question
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mranon Offline
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#1
3-14-17, 02:40 PM
can we put a cap on how many times someone can put bounty's on someone per map or something like that ie someone was getting a bounty on them every round and were being killed because of it i personally think this is kinda player harassment
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3-14-17, 05:27 PM
Yeah +vouch. Ts get bountied and RdMed all the time this way. All too many times has this happened to me. +Vouch all the way.
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#3
3-14-17, 05:35 PM
There definitely needs to be some sort of limit as a user known as "Juan the Panda" has been spamming 500 point bounties a lot lately and it's bullshit to be bountied every round and be RDMed almost as soon as the round starts.
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#4
3-14-17, 05:46 PM
+1
If possible, please add this limitation.
(3-14-17, 05:35 PM)Zellogi Wrote: There definitely needs to be some sort of limit as a user known as "Juan the Panda" has been spamming 500 point bounties a lot lately and it's bullshit to be bountied every round and be RDMed almost as soon as the round starts.

Can agree with this, yesterday, literally EVERY round, Juan would add a 500 point bounty on Charlemagne.
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#5
3-14-17, 06:38 PM
Maybe there would be less bounties if staff would slay people who claimed bounties not just people who claim bounties, get reported, and the report isn't cancelled. A limitation for calling, being targeted, and claiming bounties would be possible.
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#6
3-14-17, 07:23 PM
I don't think there should be a limit on claiming the bounties (That's what your karma is for), but I think calling and being bountied, should be limited to once per map change. That would definitely lower the amount of targeting that's been happening lately.
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#7
3-14-17, 07:36 PM
(3-14-17, 06:38 PM)SaintLuther Wrote: Maybe there would be less bounties if staff would slay people who claimed bounties not just people who claim bounties, get reported, and the report isn't cancelled. A limitation for calling, being targeted, and claiming bounties would be possible.

So what youre saying is, if we see the name pop up on who claimed the bounty, add a slay to him/her whether the report is forgiven or not depending on whether he/she was a traitor getting lucky to claim a bounty?
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#8
3-14-17, 07:45 PM
(3-14-17, 07:36 PM)Tobi Uchiha Wrote: So what youre saying is, if we see the name pop up on who claimed the bounty, add a slay to him/her whether the report is forgiven or not depending on whether he/she was a traitor getting lucky to claim a bounty?

No you idiot if the claimer is a T and doesn't kill his T buddy than of course it isn't rdm. in fact it would be a false report if the person kept it.
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#9
3-14-17, 07:46 PM
I don't think the issue is the bounties called, but the input/output of bounties. They're only 500 points at the minimum, but i think increasing it to 1000 will deter more bounties.
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#10
3-14-17, 07:59 PM
(3-14-17, 06:38 PM)SaintLuther Wrote: Maybe there would be less bounties if staff would slay people who claimed bounties not just people who claim bounties, get reported, and the report isn't cancelled. 

I like how the bountys work rn, i dont think we would need to set a bounty limit since you get slain for bounty claiming if you get reported and you also get your karma down if its not a T you are killing. I think that what saint said on the part i quoted ^ would be enough to deal with this. I mean its not that bad, you can always pay the bounty or kill the person who called the bounty on you.
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