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Sandbox map suggestion
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Sandbox map suggestion
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Bengis Offline
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#1
4-30-17, 07:22 PM
I get that its a darkrp map but i think it would be fun to have http://steamcommunity.com/sharedfiles/fi...wntown_v4c on gmod sandbox.
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Deucedemon Away
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#2
4-30-17, 07:38 PM
ehh. again its a darkrp map i just dont think its right for sandbox. sandbox is supposed to be really big maps and lots of place to explore. has a different land types in one map (buildings, plains, mtns, hills and train tracks) this is just a city. although we do have gd_bigcity.
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Bengis Offline
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#3
4-30-17, 07:48 PM
(4-30-17, 07:38 PM)deucedemon22 Wrote: ehh. again its a darkrp map i just dont think its right for sandbox. sandbox is supposed to be really big maps and lots of place to explore. has a different land types in one map (buildings, plains, mtns, hills and train tracks) this is just a city. although we do have gd_bigcity.

I get that but its good for base wars n shit. I think it would be fun but we will leave this for saint to decide.
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RDP8 Offline
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#4
4-30-17, 07:58 PM
Looks too small. -vouch
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Demonik1 Offline
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#5
4-30-17, 08:05 PM
This map is great, it has all kinds of buildings for bases, looks medium size. I think it should have a limit like if more than 20 people are on it wont show up as a map you can vote for like 7-11

totally a + vouch

(4-30-17, 07:38 PM)deucedemon22 Wrote: ehh. again its a darkrp map i just dont think its right for sandbox. sandbox is supposed to be really big maps and lots of place to explore. has a different land types in one map (buildings, plains, mtns, hills and train tracks) this is just a city. although we do have gd_bigcity.

Most people who come on sandbox come to build bases, not explore.  So this map would be perfect, im not trying to change your mind im just sayin.
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#6
4-30-17, 08:53 PM
+vouch, this map would be great as a lot of times late at night or in the morning/ agreed with Demonik1
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Omen267901 Away
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#7
5-1-17, 03:46 PM
If you added this it would need to be set to not appear with more than 20 or os people, too small for that.

+vouch.
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Zellogi Offline
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#8
5-14-17, 07:45 AM
This used to be the map our DarkRP server had (maybe a different version, but same layout more or less), and it would get pretty cramped back when DarkRP wasn't DeadRP with around 25-30ish players, so I don't think it would work out for Sandbox.

Not to mention basing would be more difficult since you can't remove the doors, nor control the locks on them, so there'd really be no point.
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WTF-GamerZ Offline
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#9
5-14-17, 03:41 PM
(5-14-17, 07:45 AM)Zellogi Wrote: Not to mention basing would be more difficult since you can't remove the doors, nor control the locks on them, so there'd really be no point.

@SaintLuther could remove the doors via LUA

Code:
hook.Add( "PostCleanupMap", "whatdoors", function()
    for _, v in pairs( ents.FindByClass( "prop_door_rotating" ) ) do
        v:Remove()
    end
end )

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