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Proposal: Add More Customizable Weaponry.
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Proposal: Add More Customizable Weaponry.
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Haze_of_dream Offline
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#1
7-3-17, 09:40 PM
Customizable Weaponry (CW2.0) has probably the most bland and meta weapons I've ever seen, Meta being theirs only a pinch of weapons that are actually useful in a sandbox setting, with little variety, All the weapons are modern military and these currently are the only reliable weapons that I've seen used:
- AR15 (Assault rifle that has high base damage, firerate, but needs a suppressor to compensate recoil in medium ranges, Good in every close quarters combat scene)
- PKM (Heavy Machinegun that does upwards of 60+ damage per shot and already has a mounted bipod, giving the additional option of a handguard for the most op recoil I've ever seen in a machinegun, It's low firerate makes up for it.)
- M249 (The polar opposite of the PKM, It only gets 1 option, handguard or bipod, but has a huge firerate but low damage of 20+)
- Barret .50 Cal (Pretty obvious, High precision sniper rifle with the sheer power to decapacitate ones enemy, Not necessarily overpowered, but kinda sick of seeing.)

I'd like that we might add some more variety, I've went and seen these two addons, Their World War 2 which we know everyone loves, This also use TFA, Which is in my opinion one of the most realistic bases I've seen in quite a while, I would love to give this base a shot and see how it fares. The only other base that could compete is CW2.0 as aforementioned.
World War 2 Part 1
World War 2 Part 2
Required Base

Adding another suggestion if we just want more CW2.0 added instead of TFA

(7-4-17, 11:32 AM)Zellogi Wrote: It wouldn't impact loading times that much. Since CW weapons are probably the best weapons pack due to the high amount of customization it offers compared to others, most players already have CW. New ones probably don't since they don't even know what addons are, but most players who dedicate their time to Sandbox probably already have CW.

In response to the actual thread: No. We used to have TFA back when M9K broke, and it was so bad. It didn't take long for it to be replaced with FA:S 2.0, which was eventually replaced with CW. If these ran off the CW base, then I'd probably support it.

How about a counter suggestion: Since the Heavy Weapons are already super overpowered (this pack only has three weapons, one of which is restricted due to op, and the PKM and M60 are super OP), how about we take it out and instead put in more Pistols, SMGs, and Rifles?

(Shotguns)
Shotguns Part 2
XM1014
Shotguns Part 1

(Snipers/Rifles)
Sako TRG-42
Walther WA 2000

(Assault Rifles)
PPSH-41
Hk416 (this one is a Base Assault Rifle for Shotguns Part 1/2)
[/url][url=https://steamcommunity.com/sharedfiles/filedetails/?id=410390358]M16A3
Scorpion Evo 3
FG-42
AAC Honey Badger
Sturmgewehr 44 (STG44)

(Pistols) (We have like none of these)
Raging Bull
S&W Model .500
HK45
.44 Automag
Boberg XR9
Mauser Construktion (C96)
Welrod

(Machineguns) (Balanced though, and we need some variety/)
Machinegewehr-34 (MG34)
Bren

(Miscellaneous) (Guns that are for shits n giggles, Kinda like Silly's weapons)
Elephant Gun
"Leaders become great, not because of their power, but because of their ability to empower others." -John Maxwell 


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Wayne Offline
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#2
7-3-17, 09:52 PM
+Vouch the cw weapons are kinda getting old so the more the better
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Omen267901 Away
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#3
7-4-17, 09:28 AM
CW weapons are generally very large, and the loading times on sandbox are already insane. If there are problems with the existing weapons, maybe they can be rebalanced?
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Zellogi Offline
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#4
7-4-17, 11:32 AM
(7-4-17, 09:28 AM)Omen267901 Wrote: CW weapons are generally very large, and the loading times on sandbox are already insane. If there are problems with the existing weapons, maybe they can be rebalanced?

It wouldn't impact loading times that much. Since CW weapons are probably the best weapons pack due to the high amount of customization it offers compared to others, most players already have CW. New ones probably don't since they don't even know what addons are, but most players who dedicate their time to Sandbox probably already have CW.

In response to the actual thread: No. We used to have TFA back when M9K broke, and it was so bad. It didn't take long for it to be replaced with FA:S 2.0, which was eventually replaced with CW. If these ran off the CW base, then I'd probably support it.

How about a counter suggestion: Since the Heavy Weapons are already super overpowered (this pack only has three weapons, one of which is restricted due to op, and the PKM and M60 are super OP), how about we take it out and instead put in more Pistols, SMGs, and Rifles?
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#5
7-6-17, 04:43 PM
Updated Post
"Leaders become great, not because of their power, but because of their ability to empower others." -John Maxwell 


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Bengis Offline
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#6
7-15-17, 05:09 PM
+vouch i dont like the small selection of weapons and wish there where new ones.
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Dogesky Offline
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#7
7-15-17, 05:56 PM
I dont see the point in more CW's, The current ones we have are already fine, not to mention that we have like 10 tabs of weapons, and I don't think these will get used very much.
[Image: 07ad00c8636a3f2cd23b2470b175f393.png]
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