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TTT Changelog
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TTT Changelog
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Dark Swordsman Offline
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#71
7-11-17, 10:09 PM
Alright, Thats helpful/ Thanks
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#72
7-16-17, 06:54 PM
7/16/17 - Fixes

Several fixes:
  • Fixed innocents being able to pick up C4 on Bomb Defuse
  • Fixed being able to pick up regular guns on Knife DM and Harpoon DM
  • Fixed armor preventing 1 shot kill on Headshot DM
And an addition:
  • Added a guaranteed event for the fourth round if none have previously occurred on the map and all other criteria are met
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#73
7-16-17, 07:03 PM
Not going to binge TTT for 200 hours to find this out, Will it still be possible for an event to occur after 4th round? i.e. 4th round is over and the 5th round is another event.

EDIT: Forgot about that @"SALTe", how about 4th round is over and 6th round is another event?
[Image: 07ad00c8636a3f2cd23b2470b175f393.png]
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Wayne Offline
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#74
7-16-17, 07:07 PM
(7-16-17, 07:03 PM)Dogesky Wrote: Not going to binge TTT for 200 hours to find this out, Will it still be possible for an event to occur after 4th round? i.e. 4th round is over and the 5th round is another event.

No event rounds cant occur two rounds in a row
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#75
7-16-17, 07:28 PM
7/16/17 - Fixes

Several fixes:
  • Fixed HUD not appearing
ur welcome at @SaintPooper
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#76
7-16-17, 07:30 PM
(7-16-17, 07:03 PM)Dogesky Wrote: EDIT: Forgot about that @"SALTe", how about 4th round is over and 6th round is another event?

If a random event is chosen on the 6th round how is that different than any other time an event is queued?

(7-16-17, 07:28 PM)Cancer Cell Wrote: 7/16/17 - Fixes

Several fixes:
  • Fixed HUD not appearing
ur welcome at @SaintPooper

That was because the bomb event was not configured for that map, but it is now.
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#77
7-24-17, 09:58 PM
7/24/17 - Tazeban & Report Changes/Bet HUD

Tazebans can now be given lengths. Rules for the stun gun are now under the Detective category. This change also removes all previous tazebans.

Only Admins can force players to respond to reports, and it will be shown in chat that they did so.

The Betting HUD can now be toggled from the !lfg menu if you never want to see it because your resolution is crap.
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#78
7-31-17, 07:15 PM
7/31/17 - Deathbadge/Logs

Deathbadge has been fixed so that it will not stay on your screen permanently if you are killed again before it disappears.

Players will not see the logs of commands used on dead players, or groups of players which include a dead player, if they are not dead, not an admin, and the round is active. Operators will also be able to see the log if they are the ones who ran the command.

Spoiler:
Not 100% sure that it will always work for every scenario because I had some pretty mediocre help
   
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#79
8-1-17, 09:26 PM
8/1/17 - Enforcing Age Rule/COPPA

Users under the age of 13 will now be "banned" until they sign the release forum (COPPA Forum)

Spoiler:
For example @mave060602 @Kry @Branflakes 
 

User has been warned 20% for this post. Reason: spamming
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#80
8-1-17, 10:00 PM
8/1/17 - Enforcing Age Rule/COPPA UPDATED
(Updates in parenthesis)

Users under the age of 13 will now be "banned" until they (Have) sign(ed) the release forum (for 10 total months) (COPPA Forum)

User has been warned 40% for this post. Reason: Stage 4 Spam
.
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