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ffs another weapon suggestion
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#11
8-24-20, 11:40 AM
ArcCW & CW aren't that bad and the server balance seems to handle those decently. If we really do want to switch to weapon packs with tight variety, we probably wouldn't be doing it this early on
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#12
8-24-20, 11:56 AM
(8-24-20, 11:40 AM)Origami Toast Wrote: ArcCW & CW aren't that bad and the server balance seems to handle those decently. If we really do want to switch to weapon packs with tight variety, we probably wouldn't be doing it this early on

well, when we eventually remove toybox, we could replace toybox weapons with tfa guns
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#13
8-24-20, 12:03 PM (This post was last modified: 8-24-20, 12:18 PM by westernspy. Edited 1 time in total.)
(8-24-20, 09:17 AM)Shelby01 Wrote: we could try tfa weapons. we have tfa base for the tfa anti-air launchers and the mystic katana

ive got an idea for tfa weapons, although the only pack i was able to find was another call of duty pack, which is basically maybe the good TFA weapon packs out there

(8-23-20, 11:38 PM)PresentDr. Wrote: please god just like find a better weapon base.
you only seem to be biased against arccw while everyone loves it, it was a major improvement from shifty act3, there’s lots of tbings arccw does better than tfa or cw 2.0

oh and yeah we can have all three weapon bases, if we can add ArcCW and TFA to the title we could draw some attention

(8-23-20, 04:02 PM)UHC Wrote: Arcw cw zenith: no one will use these. there's no point to adding them
there’s like only one purpose of using it and it’s quite the unusual, oh boy it’s also insane, but yeah i guess, everyone’s focused on hip spread and recoil
forgot one thing, the ammunition types are more useful than fire and brimstone, did you forget about the ammo types and shit? (sadly nerf darts aren’t physical, i can suggest the creator to do that)
(8-23-20, 04:02 PM)UHC Wrote: cheaty attachments: many of these are cool, but the name says it all. some will give weapon no recoil and others make assault rifles kill quicker. no way.
i might have to look into arccw in how to restrict certain things, but the death laser doesn’t even do shit with hip spread, so a fast firing machine gun with no recoil might as well miss all your shots and your enemy has the advantage
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#14
8-24-20, 12:19 PM
(8-24-20, 12:03 PM)Myon Wrote: ive got an idea for tfa weapons, although the only pack i was able to find was another call of duty pack, which is basically maybe the good TFA weapon packs out there

you only seem to be biased against arccw while everyone loves it, it was a major improvement from shifty act3, there’s lots of tbings arccw does better than tfa or cw 2.0

oh and yeah we can have all three weapon bases, if we can add ArcCW and TFA to the title we could draw some attention

there’s like only one purpose of using it and it’s quite the unusual, oh boy it’s also insane, but yeah i guess, everyone’s focused on hip spread and recoil
forgot one thing, the ammunition types are more useful than fire and brimstone, did you forget about the ammo types and shit? (sadly nerf darts aren’t physical, i can suggest the creator to do that) i might have to look into arccw in how to restrict certain things, but the death laser doesn’t even do shit with hip spread, so a fast firing machine gun with no recoil might as well miss all your shots and your enemy has the advantage

why do you do this? cant we just talk normal without this mess of these posts? I'm just saying
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#15
8-24-20, 12:21 PM
(8-24-20, 12:19 PM)Shelby01 Wrote: why do you do this? cant we just talk normal without this mess of these posts? I'm just saying

woah hey chill, i don’t want you starting an argument, this is just a normal discussion thread with a poll, don’t question it, plus this ain’t a mess.
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#16
8-24-20, 12:23 PM
Let's stop adding random shit that doesn't actually bring a clear benefit. We'll likely eventually switch to TFA Insurgency soon enough. Russian talk to me before you make these, we already plan a bunch of them in advance
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#17
8-24-20, 12:25 PM (This post was last modified: 8-24-20, 12:26 PM by westernspy.)
(8-24-20, 12:23 PM)Origami Toast Wrote: Let's stop adding random shit that doesn't actually bring a clear benefit. We'll likely eventually switch to TFA Insurgency soon enough. Russian talk to me before you make these, we already plan a bunch of them in advance
i know an idea, you take care of TFA while I do the ArcCW shit, sound like a good idea?

(8-24-20, 12:23 PM)Origami Toast Wrote: Russian talk to me before you make these
actually yeah i should
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#18
8-24-20, 12:28 PM
(8-24-20, 12:25 PM)Myon Wrote: i know an idea, you take care of TFA while I do the ArcCW shit, sound like a good idea?

actually yeah i should

@"myon" patience is key. lets focus more on removing addons than adding more addons
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#19
8-24-20, 12:30 PM
(8-24-20, 12:28 PM)Shelby01 Wrote: @"myon" patience is key. lets focus more on removing addons than adding more addons
i don’t see your point in patience but im still waiting for the addon purge to be reassembled into one megathread
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#20
8-24-20, 12:37 PM
(8-24-20, 12:30 PM)Myon Wrote: i don’t see your point in patience but im still waiting for the addon purge to be reassembled into one megathread

yeah, i just said that because. but don't try to add a billion things at once
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