Ive been thinking for a few months about this, but havent gotten around to writing it. Basically there could be a sort of "glass cannon" boss that would have around 50 HP. However, like shade, it cannot be hurt by bullets. He can, however, be hurt by melees. This boss would have 5x the normal attack speed of a zombie and instant kill anything, doing 1337000000 damage. This also applies to props. This would force caders to plan out their cades more and put a stop to shitcading. This also makes the typical "JUST SHOOT THEM" cades obsolete, and forces players to use reinforcements but still have a thin cade to melee out of.
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[Rejected] New ZS Boss?
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1-16-17, 05:36 PM
On one hand, this seems like a good solution to those OP cades guarded by like 10 people with boomsticks. On the other hand, it seems a little op. Id say reduce its attack speed to 1.5x that of a regular zombie, since right now it seems like a mega magic shade
1-19-17, 07:32 PM
You're right. My reasoning it wasn't like shade was it cant throw props and flashlights don't damage it. It would probably look something like a cross between a ghoul (model), a shade (I like that purple transparent color) and a nightmare (elastic-y texture).
1-19-17, 11:46 PM
I also came up with a name
"Crakor" Its like "cade breaker" but merged and spelled strange. Like it?
1-20-17, 12:03 AM
@"L33TPwnzer123" its better than what your average LFG member could come up with
1-21-17, 03:33 PM
I wonder if saint will see it
1-21-17, 03:47 PM
1-22-17, 09:51 AM
I know that bosses and zombies arent very easy to code, however it could just be a project you work on when you got all the other coding done.
4-16-17, 12:36 PM
Why the fuck did this get shunned without being nedied
User has been warned 20% for this post. Reason: Necro
4-16-17, 11:04 PM
Because Saint probably forgot about it, as the servers were really busy in January.
If you're going to necro a thread, a "Reviving this thread, will it get added?" will do.
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