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The new css weapons are broken
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The new css weapons are broken
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UHC Offline
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#1
9-27-17, 07:40 PM
When I say broken, I don't mean they are overpowered, I mean they are bugged. I also want to add that I do have css installed on gmod. https://steamuserimages-a.akamaihd.net/u...D8C2EFBC3/[url=http://steamcommunity.com/sharedfiles/filedetails/?id=1149406793][/url]

For starters, the glock and m3 don't have a model or reload sound. Also, the glock "burstfire" is weird. It does 1 shot, pause, 2 shots.

All sniping scopes will either have the crosshair missing or the overlay will stay on your screen after unscoping

The aug and sg552 have a scope affect where you zoom in, shoot slower and are more accurate, but sometimes after unzooming, the firerate will still be slower.

Weapons with attachable silencers will sometimes not have the silenced weapon sound, it will keep playing the normal weapon firing sound. Also, this isn't a bug, but most of the weapons have sounds that aren't the actual css weapon sounds. The p90 for example, has a minigun sound.

At least they all actually shoot.
[Image: esANH.jpg]
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Zellogi Offline
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#2
10-1-17, 06:35 AM
I've already been made aware of these bugs and in the process of fixing them. I've already fixed the scopes, right now I'm trying to figure out why the holdtypes are hopelessly fucked in multiplayer when they're all defined correctly and work in singleplayer.

But I do think some of these are just for you, because I've not had a problem with silencer sounds or the p90 using a minigun sound.
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